Le Mans Ultimate Version 1.1 is here! Following a landmark summer that saw the game achieve record daily and concurrent player numbers with its Version 1.0 launch, the latest update delivers significant new content with the addition of the European Le Mans Series, and features that expand both the scope and accessibility of the title. Here’s everything you need to know about the new release.
- ELMS DLC
- Livery Hub
- Regional Servers
- More Test Events
- Additional Improvements
- What’s Next
ELMS Content
ELMS DLC will have 3 packs – each with 1 car and 1 track. This will also be available in a Season Pass format for a discount, which will automatically unlock as LMU release the packs. Pack 1 is now available, alongside this update. Pack 2 is expected before the end of the year, and Pack 3 will be in the first quarter of 2026.
The price will be £8.99 / €9.99 / $11.99 per pack but it will also be available in Season Pass at £21.99 / €24.99 / $28.99 with a further 10% launch discount for a limited time only.
All players will also be receiving (for FREE) access to ELMS liveries and the unrestricted LMP2 car that races in ELMS – which has also been revisited on the physics side. Additionally, so you can see the difference when on track and in the menus, we’ve added a new LMP2 icon for the faster specification to the UI to make things a bit clearer which specification of car is racing.
A separate blog for the LMP2 will be coming soon..
Livery Hub
LMU have been delighted to see the response to the custom livery feature added in June, with over 93,000 uploaded so far. But it’s time to up the ante. In this release, LMU are bringing a number of great new additions.
Firstly, it is now possible to drive and view your livery in a single player Race Weekend session. No longer do you need to load into an online lobby to take pretty pictures of your wonderful creation or race it against other icons in a recreated 2025 24 Hours of Le Mans for example.
Additionally, we’re pleased that custom numbers are now working and that you can use liveries on every server – including practice servers and hosted servers without entry lists – making league hosting more flexible than before.

Thanks to LMUs’ partners at SimGrid, they are presenting to you for the first time the ability to share and add liveries to your team via the “LiveryHub”. Here, creators can set their liveries to “public” and then add some tags for visibility. You can then search and find liveries you like for your team which will then be automatically available in-game.
For those of you new to the custom liveries feature, you do need to be a RaceControl Pro or Pro+ subscriber which pays for the maintenance of the infrastructure we use to create the UI imagery on-the-fly and transfer the liveries automatically to all players.
Hosted Servers
So far all servers have been located in European server farms, which, in some cases, despite industry-leading netcode, causes some issues, particularly when multiple racers are far away from the server, which can cause some latency due to the unfortunate laws of physics.
Therefore, LMU are adding new options for servers in Asia and North America, alongside the existing European default location. You can now select this when setting up your server on racecontrol.gg or on SimGrid. The investment you make means LMU are able to push this back into scaling their services.
Next Driver Swap Event
LMU are happy to confirm the 6 Hours of Fuji will be the next driver swap test event available on 3rd, 4th and 5th October.
They know you’ve been enjoying the first driver swap events and have said, “It’s really pleasing to get real-world testing and scale in multiple splits across multiple time zones.” They will continue to work to refine this complicated game mode so it is released in fully working order.
They are also working on bringing the ‘engineering mode’ to the sim as soon as possible, but nothing can be confirmed if it is available for the upcoming test race.
Other Improvements
Car select has been tidied up once again – they realised that the year filter was getting in the way of finding your favourites. LMU have also added icons to easily see cars that are in your virtual garage, so you don’t mindlessly click around when you first download the game to see what content you own.
Fans of TrackIR can now rejoice – it has been added to the sim natively. LMU hope you’ll make the most of it to check your blind spots.
LMU are also very pleased to be adding a Simplified Chinese language option. They hope the growing LMU Chinese community will be excited to access the game in their native language, and they are just getting started with the ramping up of localised languages, so watch this space.
Finally, LMU will also be making some changes to the sizes of the Driver Rank brackets. Silver has been smaller than the other brackets, which has made changes in rating from race to race seem much bigger than they actually are. The effect of this is that it is likely that when we deploy this update, drivers ranked Silver 2 or above will move down compared to where they are currently.